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Wasn't it Fabien Mosen who wrote:
>#include "colors.inc"
>
>#declare Cam1=
>camera {location <10,10,10> look_at <0,0,0>
> normal {bumps .1 scale .1}
>}
>
>camera {Cam1}
>
>sphere {<0,0,0>,3 pigment {Red}}
>
>light_source {<20,20,20> White}
>
>//----------------------------------
>
>This crashes P3.5b9, under WinME, AMD XP1500+, before rendering.
>
>If the camera is used directly, without being declared,
>it works as expected.
>
>This bug was already in 3.1 and already reported once.
>
>Fabien.
>
Under b10 I get the cryptic error message "Problem in Evaluate_Tpat."
instead of a crash.
I guess that's still a bug because it would be expected to behave the
same as if the camera was not #declared.
--
Mike Williams
Gentleman of Leisure
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